Thoughts on Angela
I competed for the second time in my local MCP tournament
with my Asgard affiliate list. For my second game, I finally found the opportunity
to field Angela against X-force re-rolls. The match up was Loki, Prince of Lies
leading; Angela, The Mighty Thor, and Beta Ray Bill. Against Cable leading;
Domino, Bishop, Psylocke, and Warlock. I hard locked Angela from the beginning
of my squad building because I knew I needed to see whether she truly managed re-roll
teams well.
Angela started the game with a move and attack action on the
enemy Psylocke, who claimed the Alien Core on my right-side. She missed the
daze Turn 1, but with priority Turn 2. I turned Angela’s mid-turn 1 activation
into a double turn on Psylocke, dazing her by the second attack action and
allowing her to Angelic Assassin into Cable. He defended out of it, which I was
slightly relieved as it kept power off of him so early in the turn, and it
allowed me to set her base on some terrain to gain cover from Bishop. Before
Turn 3 Angela got said terrain thrown into her by Cable. This loaded her with
some damage that helped get her dazed early in the next turn. Regardless, she
took her next turn to attack three times. Double attacking Cable, dazing him, advancing
to cheap shot Warlock, and placing to threaten Domino, who was harassing Loki all
the way on the other side of the centerline. After that opening, Beta takes the
brunt of the enemies’ attention and dazes. Eventually KO’d on the center secure
mid next turn without activating. Early Turn 3 Angela dazes without activating,
but Domino never moves. Angela Turn 4 dazes Domino and Angelic Assassin to deal
out Cable. Bishop ends up clearing her with good dice, and I finish the game
with Mighty Thor and Loki, both Healthy but battered end of Turn 4 against
Warlock and Domino. Turn 5, I KO Domino and left Warlock with one wound
remaining, which the Alien Core he held flared for damage KO’ing him.
Throughout the game, I made sure Angela was a prime target
for my opponent. They focused on Beta early, exposed distinctly placed on the
center Demon secure objective. He soaked a lot of damage and scored twice on
the point. Him KO’ing also allowed me to maintain priority control. As a side
note, I missed several Honorbound triggers that could have set Beta up to have
a more offensive presence, but regardless, his defensive game helped win the
game.
Angela’s dive into the enemy back lines created a load of collateral damage and
Angelic Assassin triggers. I did a great job of placing from one side of the
board to the other with Xiphos, the only move action I made with her being the
initial move action off the deployment line Turn 1. Her modification negation
caused a lot of chagrin from my opponent but because of her exposed positioning,
in the end didn’t keep that much damage from her. I made her a target, and that
is why she was KO’d before the end of the game. To that point, it is the most
satisfied I’ve ever been of her KO’ing. She became the hammer and nail in their
side. She never used an attack other than Xiphos, threw at least three pieces
of terrain, and triggered Angelic Assassin three times.
In a macro sense, I won the game by early possession of
extracts and the denial of the center objective space with Mighty Thor and Beta’s
Throws, and Loki’s displacements. Along with a steady supply of chunk damage to
keep Angelic Assassin triggers primed, Angela put a tremendous amount of pressure
on my opponent to the point that when she dazed, the rest of my team leaned
forward and smothered my opponent. All of which was feeding into one another from
I Come Bearing Gifts, as Angela was flush with power and re-rolled whenever
available. Which fueled Loki into multiple Clever Ploys.
I actually surprised myself at the beginning of Turn 4 after Bill and Angela
were gone and appreciated that Loki and Mighty Thor were both healthy and only
had two wounds between the two of them.
It is worth mentioning that against pay to re-roll teams/characters, Angela
forces them to keep their pocket change in their pockets for later use. I
definitely felt this on enemy character injured turns when they were flush with
power.
Dice are a huge crutch for Angela, but if they are fair. She
has quite wonderful games, without or without targeting re-roll teams/characters.
However, in this instance, I truly think Angela is an affiliated tool for Asgard
against such teams/characters. She becomes a 5 Threat sacrifice to your opponent,
who must deal with her 4/4/4 defense and no modification. If it takes multiple
characters to defeat her while she is defeating multiple characters alone. That
is easy mathematics for me. Her ability to adjust her position so readily to
find choice targets like Extract carriers or support characters that are more
than likely within range of their allies who Angela can attack to get to. My
favorite being enemy characters that are one to two wounds from dazing or KO. Which
Angela, with or without quality dice, can usually squeeze out. Especially with
Loki’s leadership. Which generates an Angelic Assassin trigger which results in
more dice throwing.
Angela fails to dice rolls because her kit directly establishes the law of
averages onto the table. She has the potential to throw twelve to eighteen dice
a turn minimum before Angelic Assassin or Cleave. On those special turns she
does Angelic Assassin if you only used Xiphos to attack. She has probably moved
around Range 5 worth, and all for two Power.
Two Power for eighteen dice rolls and at least Range 5 worth
of movement.
Army of Asgard
Characters (10)
Thor, Hero of Midgard (6)
* Loki, Prince of Lies (5)
Angela (5)
* The Mighty Thor (5)
Beta Ray Bill (4)
Lady Sif (4)
Enchantress (4)
Heimdall, The All-Seeing (3)
Mysterio (3)
Valkyrie (3)
Team Tactics (10)
Freyja‘s Blessing
Odin‘s Blessing
Rainbow Bridge
Trickster‘s Boon
Skuttlebutt, on Me!
Giant‘s Blood
The Grand Illusion
Brace for Impact (R)
Brothers in Arms (R)
Joint Effort
Secure Crisis
Intrusions Open Across City As Seals Collapse (C, 19)
Gamma Wave Sweeps Across Midwest (E, 15)
S.W.O.R.D. Establishes Base on Moon‘s Blue Area (G, 15)
Extract Crisis
Deadly Legacy Virus Cured? (C, 19)
Fear Grips World As “Worthy“ Terrorize Cities (D, 18)
Alien Ship Crashes In Downtown! (C, 17)
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